JDK-8118744 : D3D: Missing portion of a SubScene in HelloSubScene
  • Type: Bug
  • Component: javafx
  • Sub-Component: graphics
  • Affected Version: 8
  • Priority: P3
  • Status: Resolved
  • Resolution: Duplicate
  • Submitted: 2013-03-01
  • Updated: 2015-06-17
  • Resolved: 2013-08-26
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JDK 8
8Resolved
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Description
This bug only happens on Windows (d3d pipe) running on a NVIDIA GPU. The attached program will render with one of the subscenes as a triangular 1/2 of the image. Switching to es2 pipe on the system looks fine. 
Comments
This is a duplicate of RT-13847
26-08-2013

This is related to RT-30189 where the near clip or the camera is position too close to the scene.
06-08-2013

On D3D, this problem happens when Scene and SubScene have different type of camera. For example in the screenshot provided the animated sub scene has a perspective camera, however the scene had default camera (Parallel). The right side of triangle which has z < 0 will disappear. Also we have a single depth buffer for all rendering, which might also be related to this problem. GL/ES2 pipeline does not seem to have this problem.
14-03-2013