JDK-8094141 : [FX3D] ParallelCamera, Rotation, Clipping: Difference between Mac and Win7
  • Type: Bug
  • Component: javafx
  • Sub-Component: graphics
  • Affected Version: 8
  • Priority: P4
  • Status: Resolved
  • Resolution: Duplicate
  • Submitted: 2013-08-02
  • Updated: 2015-06-12
  • Resolved: 2014-01-14
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JDK 8
8Resolved
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Description
Run this code on Win7 and on Mac.
You can see results on screenshots.

To me, it looks like somethin with clipping in ParallelCamera on Windows.

Comments
This is a duplicate of RT-32880.
14-01-2014

Moved out of FX 8 since it is a parallel camera issue.
26-08-2013

Everything looks the same between the es2 pipe and the d3d pipe when I switched to PerspectiveCamera.
17-08-2013

Can you try it with a PerspectiveCamera? If this really is limited to ParallelCamera then we should not only defer it out of FX 8, but lower the priority to Medium.
16-08-2013

This is actually a difference between es2 pipe and d3d pipe. I'm able to reproduce the 2 different images on my Windows system by switching between es2 pipe and d3d pipe.
16-08-2013

This may be related/duplicate of RT-28745
06-08-2013

Affected tests: 3DAutomated/test/scenegraph/fx3d/camera/ParallelCameraAsChildTest/rotationTest 3DAutomated/test/scenegraph/fx3d/camera/ParallelCameraIsolateTest/rotationXTest 3DAutomated/test/scenegraph/fx3d/camera/ParallelCameraIsolateTest/rotationYTest 3DAutomated/test/scenegraph/fx3d/camera/PerspectiveCameraFixedEyeAsChildTest/rotationTest
02-08-2013