JDK-8094141 : [FX3D] ParallelCamera, Rotation, Clipping: Difference between Mac and Win7
Type:Bug
Component:javafx
Sub-Component:graphics
Affected Version:8
Priority:P4
Status:Resolved
Resolution:Duplicate
Submitted:2013-08-02
Updated:2015-06-12
Resolved:2014-01-14
The Version table provides details related to the release that this issue/RFE will be addressed.
Unresolved : Release in which this issue/RFE will be addressed. Resolved: Release in which this issue/RFE has been resolved. Fixed : Release in which this issue/RFE has been fixed. The release containing this fix may be available for download as an Early Access Release or a General Availability Release.
Run this code on Win7 and on Mac.
You can see results on screenshots.
To me, it looks like somethin with clipping in ParallelCamera on Windows.
Comments
This is a duplicate of RT-32880.
14-01-2014
Moved out of FX 8 since it is a parallel camera issue.
26-08-2013
Everything looks the same between the es2 pipe and the d3d pipe when I switched to PerspectiveCamera.
17-08-2013
Can you try it with a PerspectiveCamera? If this really is limited to ParallelCamera then we should not only defer it out of FX 8, but lower the priority to Medium.
16-08-2013
This is actually a difference between es2 pipe and d3d pipe. I'm able to reproduce the 2 different images on my Windows system by switching between es2 pipe and d3d pipe.