The range of 0.1 to 100.0 seems to be too narrow when Camera is used in fixedEyeAtCameraZero mode.
Comments
This range is actually a reasonable range and will work well for 16bit depth buffer, which is a common limit on embedded device. The reason for the confusion is because there is an error in the javadoc. The 0.1 to 100.0 range should be in the eye coordinate instead of local coordinate of the Camera. We will fix the error and improve the documentation.