JDK-8101235 : Rewrite prism-es2 pipeline to not use OpenGL bindings
  • Type: Enhancement
  • Component: javafx
  • Sub-Component: graphics
  • Priority: P3
  • Status: Closed
  • Resolution: Fixed
  • Submitted: 2012-01-19
  • Updated: 2015-06-16
  • Resolved: 2012-05-24
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JDK 7
7u6Fixed
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Description
In 2.1 we refactored prism-jogl and eliminated it as a separate entity. In 2.2 we need to rewrite the prism-es2 pipeline to be more like the prism-d3d pipeline with a similar native interface. This will reduce complexity and may help reduce the differences between D3D and OpenGL pipelines. It will also help with the static footprint of JavaFX.
Comments
Closed-unverified. An internal change with no unit test provided
11-07-2012

Need to factor in isSupported functionality in the re-write.
06-03-2012

Set priority to Major as this is an important feature for 2.2 and this work needs be done earlier in the development phase.
06-03-2012

Agreed. I'm ok with this EFP
06-02-2012

This does not affect the public API nor should there be any application-visible behavioral differences. As such, it should not require any new tests to be written. SQE should only need to very that there are no regressions in existing functionality.
04-02-2012

Implements A360 Feature http://oracleplan.oracle.com/gotoEntity?entityType=FEATURE&entityId=769577
19-01-2012