JDK-8099875 : Add 3D transformations to the JavaFX API
  • Type: Sub-task
  • Component: javafx
  • Sub-Component: graphics
  • Affected Version: fx1.2
  • Priority: P2
  • Status: Closed
  • Resolution: Fixed
  • Submitted: 2009-03-10
  • Updated: 2015-06-16
  • Resolved: 2009-12-16
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fx1.3Fixed
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Description
We need to add 3D transformations to the javafx.scene.transform classes such that:

1) 2D-only applications need not specify or even know about 3D (reasonable defaults for everything)

2) An application that uses only 2D transforms will render the same as today with no source code changes

3) Allow for easy mixing of 2D and 3D transforms

Note that whatever we do for soma must be done in a manner that future versions will be backward compatible with soma.

Comments
In order to implement this, we have some decisions to make: 1) What profile will the new API be part of? Probably desktop for Marina, but need to finalize that decision 2) Will we actually implement 3D transforms for the existing AWT/Java2D stack? If so, how? Using the perspective effect under-the-covers? What are the performance implications of doing this?
10-03-2009