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Summary: - public InputMap, KeyBinding, BehaviorBase in javafx.scene.control.input package - InputMap allows for adding key mappings to the control by the application and by the skin - InputMap guarantees specific order of event handlers and key mappings - two stage mapping: key binding -> function tag -> function; enables a wide range of control customization (in some cases even without subclassing behavior classes) For more detailed introduction, see https://github.com/andy-goryachev-oracle/Test/blob/ag.jep.input.map.v2/doc/InputMap/InputMapV2.md
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