JDK-8314633 : Artifact in 3D primitives when we use large number of vertices
  • Type: Bug
  • Component: javafx
  • Sub-Component: graphics
  • Affected Version: internal
  • Priority: P3
  • Status: In Progress
  • Resolution: Unresolved
  • OS: os_x
  • CPU: generic
  • Submitted: 2023-08-21
  • Updated: 2023-08-21
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internalUnresolved
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Description
When we create a sphere with more vertices(>300) in rt/tests/performance/3DLighting we see artifacts.
Comments
When we have more than 64k vertices we use integer index buffer and we need to pass appropriate index type while drawing.
21-08-2023