JDK-8303554 : Implement texture pool logic
  • Type: Enhancement
  • Component: javafx
  • Sub-Component: graphics
  • Affected Version: internal
  • Priority: P3
  • Status: Closed
  • Resolution: Duplicate
  • OS: os_x
  • CPU: x86_64,aarch64
  • Submitted: 2023-03-03
  • Updated: 2024-10-17
  • Resolved: 2024-10-17
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internalResolved
Related Reports
Blocks :  
Duplicate :  
Sub Tasks
JDK-8303555 :  
JDK-8304659 :  
JDK-8305835 :  
Description
JavaFX metal pipeline should have texture pool logic similar to D3DVramPool or ES2VramPool for effective management of resources.
Comments
After change in JDK-8342379 we are using MTLVramPool properly and we are releasing MetalTextures at appropriate intervals using Disposer.
17-10-2024