JDK-8271047 : Implement 'Glass' modifications needed for Metal rendering pipeline
  • Type: Enhancement
  • Component: javafx
  • Sub-Component: graphics
  • Affected Version: internal
  • Priority: P3
  • Status: Resolved
  • Resolution: Fixed
  • OS: os_x
  • CPU: generic
  • Submitted: 2021-07-21
  • Updated: 2024-05-22
  • Resolved: 2024-04-29
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internalFixed
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Sub Tasks
JDK-8319162 :  
Description
Please file sub-tasks/bugs as and when required.

- Minimal changes so that, Prism can render to CAMetalLayer
- Remove all GL code and make it work with metal (only in sandbox)
1) Glass knows about the pipeline being used
2)There is GL code in Glass: GlassView3D, GlassLayer3D, GlassFrameBufferObject, GlassOffscreen

- Cleanup work in main line - remove applet implementation : JDK-8201538 
- Refactor classes to support both GL and Metal
- GlassWindow - reflectively uses GL, checks if layer is GL (add (MTL))
Comments
Author: aghaisas <ajitgh@gmail.com> Date: 2024-04-29 15:14:40 +0000 URL: https://git.openjdk.org/jfx-sandbox/commit/655dc5712a17ca548a40e3f6af73938f0cdb2a8b
29-04-2024