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jfx16Unresolved |
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JavaFX needs to support MacOS systems that are using the ARM-based CPU's. The required changes for this are very small, and come down to compiling with the appropriate flags (e.g. --target arm64-apple-macos11). This requires XCode 12.2, while our current requirement is 11.3. A first test indicates there are no source changes required for this, hence it can be considered to be a build issue only. There are at least 2 different build strategies: * build 2 flavours of the SDKs/jmods and maven artifacts: one for x86_64 and one for arm64 * build a universal version for each library, so that only 1 version is needed. The drawback is that this results in bigger artifacts, although it only affects the native libraries.
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