JDK-8186002 : [macos] The native code in DND uses cocoa components on non-Appkit thread
Type:Bug
Component:client-libs
Affected Version:9,10
Priority:P3
Status:Open
Resolution:Unresolved
OS:os_x
CPU:generic
Submitted:2017-08-09
Updated:2021-07-13
The Version table provides details related to the release that this issue/RFE will be addressed.
Unresolved : Release in which this issue/RFE will be addressed. Resolved: Release in which this issue/RFE has been resolved. Fixed : Release in which this issue/RFE has been fixed. The release containing this fix may be available for download as an Early Access Release or a General Availability Release.
The code in
libawt_lwawt/awt/CDragSource.m
libawt_lwawt/awt/CDropTarget.m
libawt_lwawt/awt/CDragSourceContextPeer.m
libawt_lwawt/awt/CDropTargetContextPeer.m
should uses cocoa on appkit thread.
Comments
The main issue is that the native components are dealoocated on non-Appkit while these components are accessed on Appkit.
Run the test/javax/swing/dnd/8139050/NativeErrorsInTableDnD.java in the loop. At some point it will hang.(2 times out of 10)