JDK-8103194 : Document TriangleMesh's texture coordinate system
  • Type: Enhancement
  • Component: javafx
  • Sub-Component: scenegraph
  • Affected Version: 8
  • Priority: P4
  • Status: Resolved
  • Resolution: Fixed
  • Submitted: 2013-10-22
  • Updated: 2015-06-16
  • Resolved: 2013-10-23
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JDK 8
8Fixed
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Description
TriangleMesh uses absolute coordinates for points but proportional coordinates for texture. This needs to be documented, if you don't know that and use absolute texture coordinates it's very hard to find out why it doesn't work.
Comments
Fixed by changeset 0c90b4063ae7.
23-10-2013