Please provide the following convenience methods for 3D rotations:
rotateAroundX(angle, pivotY, pivotZ)
rotateAroundY(angle, pivotX, pivotZ)
rotateAroundZ(angle, pivotX, pivotY)
Comments
This is an old issue that may not be relevant any longer. After the scene graph team adds the new transform methods please file a new issue if this is still a concern.
30-07-2012
Since we are reducing the scope of 3D for soma, this will be looked at post-soma.