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Right now there is no convenient way for fx code to convert points to/from screen coordinates. We should add these utitilites to the api to make it easier out of the box: e.g. from Stephen Chin's library: protected function screenToLocal(screenX:Integer, screenY:Integer):Point2D { return sceneToLocal(screenX - scene.x - scene.stage.x, screenY - scene.y - scene.stage.y); } protected function localToScreen(localX:Integer, localY:Integer):Point2D { var sceneCoord = localToScene(localX, localY); return Point2D { x: sceneCoord.x + scene.x + scene.stage.x y: sceneCoord.y + scene.y + scene.stage.y } }
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