Other |
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fx2.1Fixed |
Here is D3D statistics for Bubblemark test on JavaFX printed by my perf-counter which is being reviewed: D3D Statistics per last 1 frame(s) : numTrianglesDrawn=84002, numDrawCalls=41372, numBufferLocks=41372 numTextureLocks=0, numTextureTransferKBytes=0 numRenderTargetSwitch=2, numSetTexture=3, numSetPixelShader=2 This numbers are very strange to me and it seems to be a bug. We must not have so much drawcalls and buffer locks per frame in a scene with only one texture
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