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FULL PRODUCT VERSION : java version "1.7.0_09" Java(TM) SE Runtime Environment (build 1.7.0_09-b05) Java HotSpot(TM) 64-Bit Server VM (build 23.5-b02, mixed mode) ADDITIONAL OS VERSION INFORMATION : 12.2.0 Darwin Kernel Version 12.2.0: Sat Aug 25 00:48:52 PDT 2012; root:xnu-2050.18.24~1/RELEASE_X86_64 x86_64 A DESCRIPTION OF THE PROBLEM : If the size of a JFrame is within 10 x 10 pixels of the available screen bounds then setting the framestate to Frame.MAXIMIZED_BOTH actually MINIMIZES the JFrame. REGRESSION. Regression from Apple's Java 6uX STEPS TO FOLLOW TO REPRODUCE THE PROBLEM : Run the attached code snippet and observe that the JFrame is minimized when the frame state is set to Frame.MAXIMIZED_BOTH. EXPECTED VERSUS ACTUAL BEHAVIOR : EXPECTED - JFrame stays at existing size ACTUAL - JFrame is minimized as much as the minimum layout size allows REPRODUCIBILITY : This bug can be reproduced always. ---------- BEGIN SOURCE ---------- import java.awt.Dimension; import java.awt.Frame; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Insets; import java.awt.Rectangle; import java.awt.Toolkit; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.SwingUtilities; import javax.swing.border.CompoundBorder; import javax.swing.border.EmptyBorder; public class MFrameMaximizationBugReport { public static void main(final String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { final JFrame frame = new JFrame("Frame"); final JLabel label = new JLabel("Hello world!"); label.setFont(label.getFont().deriveFont(48.0f)); label.setBorder(new CompoundBorder(new EmptyBorder(15, 15, 15, 15), label.getBorder())); frame.add(label); final Toolkit toolkit = Toolkit.getDefaultToolkit(); final GraphicsEnvironment graphicsEnvironment = GraphicsEnvironment.getLocalGraphicsEnvironment(); final GraphicsDevice graphicsDevice = graphicsEnvironment.getDefaultScreenDevice(); final Dimension screenSize = toolkit.getScreenSize(); final Insets screenInsets = toolkit.getScreenInsets(graphicsDevice.getDefaultConfiguration()); final Rectangle availableScreenBounds = new Rectangle(screenSize); availableScreenBounds.x += screenInsets.left; availableScreenBounds.y += screenInsets.top; availableScreenBounds.width -= (screenInsets.left + screenInsets.right); availableScreenBounds.height -= (screenInsets.top + screenInsets.bottom); frame.setBounds(availableScreenBounds.x, availableScreenBounds.y, availableScreenBounds.width, availableScreenBounds.height); frame.setExtendedState(frame.getExtendedState() | Frame.MAXIMIZED_BOTH); frame.setVisible(true); } }); } } ---------- END SOURCE ----------
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