AWT ScrollPane does not get repainted properly on OpenGL with XToolkit. The scrollbars never appear even though some of the components added to the AWT scrollpane go out of the visible area. AWT scrollpane is not usable with OGL on XToolkit.
I am running the attached test (which shows an AWT scrollpane) on SolarisSparc10, XToolkit using different builds and the behaviors are listed below:
JDK1.5FCS:
Motif:
Initially appears correctly. But when moving the scrollbar, the components in the scrollpane are not scrolled properly.
XToolkit:
Scrollbar does not appear but components do scroll when doing it programmatically (clicking a button scrolls the scrollpane through method calls)
JDK1.6-b44: (XToolkit)
Scrollbar does not appear. Resizing the frame mess up the entire scrollpane and none of the components in the scrollpane are painted properly.
On Win32, it works fine.
I am using a SunBlade-2500 machine with XVR-600 frame buffer.
Here is the output of xdpyinfo:
-------------------------------
name of display: :0.0
version number: 11.0
vendor string: Sun Microsystems, Inc.
vendor release number: 6620
maximum request size: 262140 bytes
motion buffer size: 256
bitmap unit, bit order, padding: 32, MSBFirst, 32
image byte order: MSBFirst
number of supported pixmap formats: 3
supported pixmap formats:
depth 1, bits_per_pixel 1, scanline_pad 32
depth 8, bits_per_pixel 8, scanline_pad 32
depth 24, bits_per_pixel 32, scanline_pad 32
keycode range: minimum 8, maximum 254
focus: window 0xb8000a, revert to Parent
number of extensions: 33
AccessX
Adobe-DPS-Extension
DAMAGE
DOUBLE-BUFFER
DPMS
DPSExtension
Extended-Visual-Information
FBPM
GLX
LBX
MIT-SCREEN-SAVER
MIT-SHM
MIT-SUNDRY-NONSTANDARD
Multi-Buffering
RECORD
SECURITY
SHAPE
SUN_ALLPLANES
SUN_DGA
SUN_OVL
SUN_SME
SYNC
SolarisIA
TOG-CUP
X-Resource
XC-APPGROUP
XC-MISC
XEVIE
XFIXES
XIE
XInputDeviceEvents
XInputExtension
XTEST
default screen number: 0
number of screens: 1
screen #0:
dimensions: 1280x1024 pixels (361x288 millimeters)
resolution: 90x90 dots per inch
depths (3): 1, 8, 24
root window id: 0x3e
depth of root window: 24 planes
number of colormaps: minimum 1, maximum 2
default colormap: 0x33
default number of colormap cells: 256
preallocated pixels: black 0, white 16777215
options: backing-store YES, save-unders YES
largest cursor: 32x32
current input event mask: 0xfa2033
KeyPressMask KeyReleaseMask EnterWindowMask
LeaveWindowMask ButtonMotionMask StructureNotifyMask
SubstructureNotifyMask SubstructureRedirectMask FocusChangeMask
PropertyChangeMask ColormapChangeMask
number of visuals: 16
default visual id: 0x26
visual:
visual id: 0x20
class: PseudoColor
depth: 8 planes
available colormap entries: 256
red, green, blue masks: 0x0, 0x0, 0x0
significant bits in color specification: 8 bits
visual:
visual id: 0x21
class: PseudoColor
depth: 8 planes
available colormap entries: 256
red, green, blue masks: 0x0, 0x0, 0x0
significant bits in color specification: 8 bits
visual:
visual id: 0x22
class: StaticColor
depth: 8 planes
available colormap entries: 256
red, green, blue masks: 0x7, 0x38, 0xc0
significant bits in color specification: 8 bits
visual:
visual id: 0x23
class: StaticGray
depth: 8 planes
available colormap entries: 256
red, green, blue masks: 0x0, 0x0, 0x0
significant bits in color specification: 8 bits
visual:
visual id: 0x24
class: GrayScale
depth: 8 planes
available colormap entries: 256
red, green, blue masks: 0x0, 0x0, 0x0
significant bits in color specification: 8 bits
visual:
visual id: 0x25
class: StaticGray
depth: 8 planes
available colormap entries: 256
red, green, blue masks: 0x0, 0x0, 0x0
significant bits in color specification: 8 bits
visual:
visual id: 0x2e
class: PseudoColor
depth: 8 planes
available colormap entries: 255
red, green, blue masks: 0x0, 0x0, 0x0
significant bits in color specification: 8 bits
visual:
visual id: 0x2f
class: PseudoColor
depth: 8 planes
available colormap entries: 255
red, green, blue masks: 0x0, 0x0, 0x0
significant bits in color specification: 8 bits
visual:
visual id: 0x26
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff, 0xff00, 0xff0000
significant bits in color specification: 8 bits
visual:
visual id: 0x27
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff, 0xff00, 0xff0000
significant bits in color specification: 8 bits
visual:
visual id: 0x28
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff, 0xff00, 0xff0000
significant bits in color specification: 8 bits
visual:
visual id: 0x29
class: DirectColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff, 0xff00, 0xff0000
significant bits in color specification: 8 bits
visual:
visual id: 0x2a
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff, 0xff00, 0xff0000
significant bits in color specification: 8 bits
visual:
visual id: 0x2b
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff, 0xff00, 0xff0000
significant bits in color specification: 8 bits
visual:
visual id: 0x2c
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff, 0xff00, 0xff0000
significant bits in color specification: 8 bits
visual:
visual id: 0x2d
class: TrueColor
depth: 24 planes
available colormap entries: 256 per subfield
red, green, blue masks: 0xff, 0xff00, 0xff0000
significant bits in color specification: 8 bits
Output of /usr/openwin/demo/GL/glxinfo
--------------------------------------
/usr/openwin/demo/GL/xglinfo
================================= Display :0.0 =================================
name of display: :0.0
version number: 11.0
vendor string: Sun Microsystems, Inc.
vendor release: 6620
max request size: 262140 bytes
motion buffer size: 256
bitmap: unit = 32, bit order = MSBFirst, padding = 32
image byte order: MSBFirst
keycode range: minimum 8, maximum 254
focus window: 0xb8000a, revert to RevertToParent
default screen num: 0
number of screens: 1
pixmap formats: 3 total
depth 1, bits_per_pixel 1, scanline_pad 32
depth 8, bits_per_pixel 8, scanline_pad 32
depth 24, bits_per_pixel 32, scanline_pad 32
Server Extensions: 33 total
Adobe-DPS-Extension, DPSExtension, SHAPE,
Extended-Visual-Information, MIT-SHM, Multi-Buffering,
XInputExtension, XInputDeviceEvents, XTEST,
MIT-SUNDRY-NONSTANDARD, SolarisIA, SUN_DGA, SUN_OVL,
SUN_ALLPLANES, SYNC, XC-MISC, RECORD, LBX,
DOUBLE-BUFFER, XC-APPGROUP, SECURITY, TOG-CUP, XEVIE,
SUN_SME, MIT-SCREEN-SAVER, AccessX, DPMS, FBPM,
X-Resource, XFIXES, DAMAGE, GLX, XIE,
GLX Extension: error base = 148, event base = 97, Version 1.4
=================================== Screen 0 ===================================
screen: 0
dimensions: 1280x1024 pixels (361x288 millimeters)
resolution: 90x90 dots per inch
depths: (3 total): 1, 8, 24
root window id: 0x3e
depth of root window: 24 planes
number colormaps: minimum 1, maximum 2
default colormap: 0x33, number colormap cells 256
preallocated pixels: black 0x0, white 0xffffff
options: backing-store YES, save-unders YES
input event mask: 0xfa2033
KeyPress KeyRelease EnterWindow
LeaveWindow ButtonMotion
StructureNotify SubstructureNotify
SubstructureRedirect FocusChange PropertyChange
ColormapChange
=================== 16 Visuals for Screen 0 (default = 0x26) ===================
PseudoColor visual: ID = 0x20 (hex) 32 (decimal), screen = 0, gamma = 2.22
DOUBLE buffered MONO COLOR INDEX visual with (Z Stencil)
GL Sizes: ColorIndex=8, Z=32, Stencil=8
number of sample buffers=0, samples per pixel =1
Core X: depth=8, colormapSize=256
PseudoColor visual: ID = 0x21 (hex) 33 (decimal), screen = 0, gamma = 2.22
SINGLE buffered MONO COLOR INDEX visual with (Z Stencil)
GL Sizes: ColorIndex=8, Z=32, Stencil=8
number of sample buffers=0, samples per pixel =1
Core X: depth=8, colormapSize=256
StaticColor visual: ID = 0x22 (hex) 34 (decimal), screen = 0, gamma = 2.22
GL NOT SUPPORTED
Core X: depth=8, colormapSize=256
StaticGray visual: ID = 0x23 (hex) 35 (decimal), screen = 0, gamma = 2.22
GL NOT SUPPORTED
Core X: depth=8, colormapSize=256
GrayScale visual: ID = 0x24 (hex) 36 (decimal), screen = 0, gamma = 2.22
GL NOT SUPPORTED
Core X: depth=8, colormapSize=256
StaticGray visual: ID = 0x25 (hex) 37 (decimal), screen = 0, gamma = 2.22
GL NOT SUPPORTED
Core X: depth=8, colormapSize=256
PseudoColor visual: ID = 0x2e (hex) 46 (decimal), screen = 0, gamma = 2.22
OVERLAY(1) DOUBLE buffered MONO COLOR INDEX visual GL Sizes: ColorIndex=8,
number of sample buffers=0, samples per pixel =1
Core X: depth=8, colormapSize=255
PseudoColor visual: ID = 0x2f (hex) 47 (decimal), screen = 0, gamma = 2.22
OVERLAY(1) SINGLE buffered MONO COLOR INDEX visual GL Sizes: ColorIndex=8,
number of sample buffers=0, samples per pixel =1
Core X: depth=8, colormapSize=255
TrueColor visual: ID = 0x26 (hex) 38 (decimal), screen = 0, gamma = 2.22
DOUBLE buffered MONO RGB visual with (Z Stencil Accum)
GL Sizes: RGBA=(8,8,8,0), Z=32, Stencil=8, Accum=(16,16,16,16)
number of sample buffers=0, samples per pixel =1
Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8
TrueColor visual: ID = 0x27 (hex) 39 (decimal), screen = 0, gamma = 2.22
SINGLE buffered MONO RGB visual with (Z Stencil Accum)
GL Sizes: RGBA=(8,8,8,0), Z=32, Stencil=8, Accum=(16,16,16,16)
number of sample buffers=0, samples per pixel =1
Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8
DirectColor visual: ID = 0x28 (hex) 40 (decimal), screen = 0, gamma = 2.22
DOUBLE buffered MONO RGB visual with (Z Stencil Accum)
GL Sizes: RGBA=(8,8,8,0), Z=32, Stencil=8, Accum=(16,16,16,16)
number of sample buffers=0, samples per pixel =1
Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8
DirectColor visual: ID = 0x29 (hex) 41 (decimal), screen = 0, gamma = 2.22
SINGLE buffered MONO RGB visual with (Z Stencil Accum)
GL Sizes: RGBA=(8,8,8,0), Z=32, Stencil=8, Accum=(16,16,16,16)
number of sample buffers=0, samples per pixel =1
Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8
TrueColor visual: ID = 0x2a (hex) 42 (decimal), screen = 0, gamma = 1.00
DOUBLE buffered MONO RGB visual with (Alpha Z Stencil Accum)
GL Sizes: RGBA=(8,8,8,8), Z=32, Stencil=8, Accum=(16,16,16,16)
number of sample buffers=0, samples per pixel =1
Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8
TrueColor visual: ID = 0x2b (hex) 43 (decimal), screen = 0, gamma = 1.00
SINGLE buffered MONO RGB visual with (Alpha Z Stencil Accum)
GL Sizes: RGBA=(8,8,8,8), Z=32, Stencil=8, Accum=(16,16,16,16)
number of sample buffers=0, samples per pixel =1
Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8
TrueColor visual: ID = 0x2c (hex) 44 (decimal), screen = 0, gamma = 1.00
DOUBLE buffered MONO RGB visual with (Z Stencil Accum)
GL Sizes: RGBA=(8,8,8,0), Z=32, Stencil=8, Accum=(16,16,16,16)
number of sample buffers=0, samples per pixel =1
Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8
TrueColor visual: ID = 0x2d (hex) 45 (decimal), screen = 0, gamma = 1.00
SINGLE buffered MONO RGB visual with (Z Stencil Accum)
GL Sizes: RGBA=(8,8,8,0), Z=32, Stencil=8, Accum=(16,16,16,16)
number of sample buffers=0, samples per pixel =1
Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8