JDK-4190783 : rendering very large paths takes a long time when not antialiasing
  • Type: Bug
  • Component: client-libs
  • Sub-Component: 2d
  • Affected Version: 1.2.0
  • Priority: P4
  • Status: Closed
  • Resolution: Duplicate
  • OS: solaris_2.5.1
  • CPU: sparc
  • Submitted: 1998-11-18
  • Updated: 2001-03-24
  • Resolved: 2001-03-24
Related Reports
Duplicate :  
Description
The non-antialiasing renderer for BufferedImages takes a long time to
complete if the path has segments that extend very far above the output
area.

When rendering paths to the screen that extend outside of the range of
+/- 2^15, the operation may never complete.

Comments
EVALUATION This is the same bug as 4376103 (which includes a test case). jim.graham@Eng 2001-03-23
23-03-2001