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FULL PRODUCT VERSION : 1.8.0_60 ADDITIONAL OS VERSION INFORMATION : Linux augusta 3.19.0-26-generic #28-Ubuntu SMP Tue Aug 11 14:16:32 UTC 2015 x86_64 x86_64 x86_64 GNU/Linux EXTRA RELEVANT SYSTEM CONFIGURATION : NVIDIA Corporation GK104 [GeForce GTX 670] Nvidia binary driver: nvidia-355 A DESCRIPTION OF THE PROBLEM : When creating a VolatileImage with size 0/0 (which does not throw an exception), there are surprising side effect: All texts drawn on a graphics context do not longer show up. STEPS TO FOLLOW TO REPRODUCE THE PROBLEM : - Create a VolatileImage with size 0,0 - Draw a String on a graphics context (g2d.drawString) EXPECTED VERSUS ACTUAL BEHAVIOR : EXPECTED - IllegalArgumentException(?) ACTUAL - No exception is thrown. Strings are no longer visible when using Graphics2D#drawString REPRODUCIBILITY : This bug can be reproduced always. ---------- BEGIN SOURCE ---------- System.out.println("Java Version: " + System.getProperty("java.version")); GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment(); GraphicsDevice device = env.getDefaultScreenDevice(); //if size is set to 0 the string is not visible in Linux (with nvidia binary driver) int size = 0; VolatileImage volatileImage = device.getDefaultConfiguration().createCompatibleVolatileImage(size, size); //This image is never used JFrame frame = new JFrame(); frame.getContentPane().add(new JComponent() { @Override protected void paintComponent(Graphics g) { super.paintComponent(g); g.setColor(Color.RED); ((Graphics2D) g).drawString("Hello World", 10, 20); } }); frame.setSize(800, 600); frame.setVisible(true); ---------- END SOURCE ----------
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