JDK-6987967 : D3D preloading thread should initialize COM
  • Type: Bug
  • Component: client-libs
  • Sub-Component: java.awt
  • Affected Version: 6u18
  • Priority: P3
  • Status: Closed
  • Resolution: Fixed
  • OS: windows
  • CPU: generic
  • Submitted: 2010-09-28
  • Updated: 2013-09-12
  • Resolved: 2011-10-14
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JDK 6 JDK 7
6u30 b08Fixed 7Fixed
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Description
D3D preloading thread intruduced in 6u18 for "early" D3D initialization D3D should initialize COM before any COM-related call (due COM rules).
Otherwise any COM-related call can result error or even crash.

Comments
SUGGESTED FIX http://sa.sfbay.sun.com/projects/sound_data/7/6867515/ Add all the relevant code related to bComInitialized from within src/windows/native/sun/java2d/d3d/D3DPipelineManager.cpp and src/windows/native/sun/java2d/d3d/D3DPipelineManager.h
2010-12-30

EVALUATION http://hg.openjdk.java.net/jdk7/build/jdk/rev/1f45c4c1f3a7
2010-12-04

EVALUATION COM should be initialized
2010-09-28