A DESCRIPTION OF THE REQUEST :
I would like to ask for support for more than three mouse buttons. Currently, implementing a MouseListener will only allow an application to listen for events generated by the first three buttons.
- For gamers, having a mouse with more than three buttons is the norm rather than the exception. I think if you want game programmers to even begin considering creating their new game in Java, more than three mouse buttons will have to be supported.
- The limit of three buttons seems artificial, especially since getButton() returns an integer rather than an enumerated type or a class. For a programming language that does such a good job at providing a sane OO framework, this seems like odd behavior.
- Under the current scheme, Java dictates what the three buttons on a mouse are. There are several controllers out there that may be loosely defined as a mouse, yet do not have the standard three buttons.
EXPECTED VERSUS ACTUAL BEHAVIOR :
Regardless of how many mice a button has, each should at least generate a mouseClicked, mousePressed, and mouseReleased event.
Only the first three buttons of a mouse generate mouseClicked, mousePressed, and mouseReleased events.