JDK-6691737 : D3D: inconsistent vsync rate with v-synced BufferStrategy
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It looks like this depends on whether some application in the system uses
high resolution timer or not.
We should use D3DPRESENT_INTERVAL_ONE presentation interval instead of
D3DPRESENT_INTERVAL_DEFAULT for v-synced swap chains to get more
precise v-sync tracking (at the expense of slightly higher cpu