JDK-6666362 : D3D: enable bilinear sw->surface transforms
  • Type: Bug
  • Component: client-libs
  • Sub-Component: 2d
  • Affected Version: dr2,6u10
  • Priority: P3
  • Status: Closed
  • Resolution: Fixed
  • OS: windows_xp
  • CPU: x86
  • Submitted: 2008-02-21
  • Updated: 2010-10-14
  • Resolved: 2008-03-04
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6u10 b13Fixed
Related Reports
Relates :  
This is a D3D-specific part of the fix for 
 4841762: D3D/OGL: enable bilinear sw->surface transforms

See that bug for complete description.

SUGGESTED FIX http://sa.sfbay.sun.com/projects/java2d_data/6u10/6666362.1

EVALUATION We already have the code which deals with this, we just needed to rearrange things a little so that it can be used in sw->surface via testure blits. The fix for the opengl pipeline will continue to be tracked by 4841762.