JDK-6653780 : D3D/OGL: update RSL API to minimize the dependencies on platform/pipeline-specific and native code
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We should add a way to retrieve native resources associated with
AccelSurface, and also provide a way for the users of the API to
respond to adapter events (such as device reset or dispose).
In D3D it is required to release all default pool resources
associated with the device before it can be reset, so
the users must release their resources before this can be