JDK-4911507 : spinners don't look like native ones on blueprint
  • Type: Bug
  • Component: client-libs
  • Sub-Component: javax.swing
  • Affected Version: 1.4.2_02
  • Priority: P2
  • Status: Resolved
  • Resolution: Fixed
  • OS: linux
  • CPU: x86
  • Submitted: 2003-08-23
  • Updated: 2003-11-11
  • Resolved: 2003-10-18
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Other
1.4.2_04 04Fixed
Related Reports
Duplicate :  
Description
Splitbuttons don't look like native ones on blueprint on mercury. In particular they have show an effect on the frame that looks broken.

Comments
CONVERTED DATA BugTraq+ Release Management Values COMMIT TO FIX: 1.4.2_04 tiger tiger-beta FIXED IN: 1.4.2_04 tiger-beta INTEGRATED IN: 1.4.2_04 tiger-b25 tiger-beta
14-06-2004

EVALUATION As part of 4911502 we're going to remove the buttons, so that this won't be an issue. ###@###.### 2003-08-27 This bug is actually about the frame around the JSpinner, NOT splitpane, so that my earlier evaluation is wrong. ###@###.### 2003-09-05 I've changed the synopsis to match what the submitter intended. ###@###.### 2003-09-19 Here's the list of things that have been addressed to fix this: . GTKEngine.paintArrow was being passed the wrong shadowType and detail for spinners. . GTKPainter.paintButtonBackground was being passed the wrong detail type for spinners. . getSpinnerInsets are now empty, the text field handles it. . paintSpinnerBackground does nothing now, the text field handles it. . paintTextFieldBackground now does an explicit fill rect. . All child widgets of a spinner share the same style. . Pixmap engine shouldn't fill center for shadows . Pixmap engine wasn't calculating min width/height correctly. ###@###.### 2003-10-08
08-10-2003