Relates :
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Relates :
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Text LCD loops (both hw and sw) should support rendering into a non-opaque destination with SrcOver compositing mode. FX applications often render into non-opaque destinations, and current work arounds (6749060, 6728834) force grayscale AA in this case. The issue is compounded on Windows because we switch from the native text rasterizer to t2k so the glyphs shapes change noticeably. Ideally we'd teach them to support non-srcover compositing modes (SrcOverEa would be nice) but that may be harder.
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