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From Doug Lea's TODO list: 2. Clocks and improved CyclicBarriers A "Clock" (not a good name but that's what the X10 folks call it, so the name will probably stick) is just like a CountDownLatch except (1) it sometimes allows counts to be incremented (2) it can contain nested Clocks that it must wait out. It can/should be implemented as extensions of scalable counters. As can an overhaul of CyclicBarrier (Bill and I think we know how.)
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