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JDK-4911507 : spinners don't look like native ones on blueprint

Details
Type:
Bug
Submit Date:
2003-08-23
Status:
Resolved
Updated Date:
2003-11-11
Project Name:
JDK
Resolved Date:
2003-10-18
Component:
client-libs
OS:
linux
Sub-Component:
javax.swing
CPU:
x86
Priority:
P2
Resolution:
Fixed
Affected Versions:
1.4.2_02
Fixed Versions:
1.4.2_04 (04)

Related Reports
Backport:
Duplicate:

Sub Tasks

Description
Splitbuttons don't look like native ones on blueprint on mercury. In particular they have show an effect on the frame that looks broken.

                                    

Comments
CONVERTED DATA

BugTraq+ Release Management Values

COMMIT TO FIX:
1.4.2_04
tiger
tiger-beta

FIXED IN:
1.4.2_04
tiger-beta

INTEGRATED IN:
1.4.2_04
tiger-b25
tiger-beta


                                     
2004-06-14
EVALUATION

As part of 4911502 we're going to remove the buttons, so that this won't be
an issue.
###@###.### 2003-08-27

This bug is actually about the frame around the JSpinner, NOT splitpane, so that
my earlier evaluation is wrong.
###@###.### 2003-09-05

I've changed the synopsis to match what the submitter intended.
###@###.### 2003-09-19

Here's the list of things that have been addressed to fix this:
. GTKEngine.paintArrow was being passed the wrong shadowType and detail for
  spinners.
. GTKPainter.paintButtonBackground was being passed the wrong detail
  type for spinners.
. getSpinnerInsets are now empty, the text field handles it.
. paintSpinnerBackground does nothing now, the text field handles it.
. paintTextFieldBackground now does an explicit fill rect.
. All child widgets of a spinner share the same style.
. Pixmap engine shouldn't fill center for shadows
. Pixmap engine wasn't calculating min width/height correctly.
###@###.### 2003-10-08
                                     
2003-10-08



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